Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2
2020.2.0b7
2021.1
Issue ID
1284690
Regression
Yes
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspect ratio selected
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting closed, refer the attached video
Steps to repro:
1. Create a New Project
2. Game view > Aspect Ratio (Free Aspect) > Add New Item(+)
3. Select any Aspect Ratio.
Actual Result:
When the Aspect ratio is selected then Aspect ratio window is not getting closed
Expected Result:
When Aspect ratio is selected 'Aspect ratio window' should be closed
Reproducible in:
2021.1.0a2, 2020.2.0b7, 2020.1.9f1, 2020.1.a22
Working Fine on:
2020.1.a21, 2019.4.12f1, 2018.4.27f1
Environment:
macOS 10.15 only.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Resolution Note (fix version 2021.1):
close add ratio window after selecting from aspect ratio menu