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Profiler Deserializer Thread is shown at top of Timeline view with no Th...
How to reproduce:1. Open the attached project from "profiler.zip"2. Select Test Runner window3. Double click any test under Profiler... Read more
OpenGL/GLES static const vector returns incorrect data
Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more
Performance decreases with a large number of components when AddComponen...
How to reproduce it:1. Open attached project '1278548.zip'2. Load 'AddComponentScene' from 'Assets' > 'FunctionalTests' > 'Add... Read more
Crash on scripting_field_get_type when a Script has List<> of LayoutKind...
How to reproduce:1. Open the attached project (ExplicitLayoutCrash.zip)2. Attach the 'NewBehaviourScript' as a Component to any Game... Read more
[Android 11]Keyboard does not come up after clicking on a textbox when H...
Steps to reproduce:1. Open the attached project "Case_1278626"2. Build it on Android with Android 11(API level 30)3. In the App pres... Read more
Unity doesn't recognise the script as Monobehaviour script when there's ...
How to reproduce:1. Open the attached "ScriptBreakingUnity" project2. In the Project window select the "breakit" script3. Open the I... Read more
Hold on window appears and loads infinitely when setting ProfilerDriver....
How to reproduce:1. Open the attached "SetSelection" project2. Open the "SetSelectionTestScript" window (Test->SetSelectionTestWi... Read more
SerializedReference GameObject property gets set to null after entering ...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open the 'SampleScene'3. In the Hierarchy window sel... Read more
Creating built-in Component Class does not give a warning when using the...
How to reproduce:1. Open the attached "New CharacterController No Warning.zip" project and Scenes/SampleScene scene2. Enter the Play... Read more
[URP] Game view is not rendered correctly when renderer feature set to "...
How to reproduce:1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene2. Select UniversalRenderPipelineAsset asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved