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[Mobile] [Input System] UI elements are not responding to mouse clicks i...
Reproduction steps: 1. Create a new project 2. Import Input System package from package manager 3. Go File -> Build settings and swi... Read more
[Android] Random numbers are being dialed when a BT connection is establ...
Reproduction steps: 1. Create a new project 2. Switch to Android Platform 3. Add a custom Android Manifest through the Player Option... Read more
Text is not displayed after scrolling when a Rect Mask 2D is attached to...
How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. Enter the Play mode 4. Scroll down until the text is no lon... Read more
[URP] Custom UI from Renderer Feature is not drawn when Camera PostProce...
How to reproduce: 1. Open the user's attached "urp-bugs.zip" project 2. Open the "SampleScene" Scene 3. Select the "Main Camera" Gam... Read more
[ProBuilder] StackOverflowException is thrown sometimes and crashes Edit...
How to reproduce: 1. Open the attached project's "case_1350635-Project.zip" Scene labeled "SampleScene" 2. Go to Preferences -> ProB... Read more
[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps: 1. Open the attached project "Test.7z" 2. Build and Run on Android Expected result: A correct date is visible o... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce: 1. Open the user's attached "PhysicsDebuggerRepro" project 2. Open both "SampleScene" and "Subscene" Scenes simult... Read more
[Shadergraph] Setting a texture2d as the "main texture" fails and throws...
Repro steps 1. create a shadergraph 2. add a Texture2D property 3. Right click and choose "Set as main texture" Expected result: it ... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it: 1. Open the attached project "ScriptingDefineSymbolsTest.zip" 2. In the Menu bar click on Print Custom Defines ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects