Search Issue Tracker

3
votes
Fixed

[macOS] Headless Player is not responding and Console is not opened when...

MacOS

-

Sep 16, 2020

-

Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more

0
votes
Fixed

Color is not sourced with the Color Picker tool when choosing it from an...

MacOS

-

Sep 16, 2020

-

Version/s: 2018.4, 2020.1.5f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "New Material"3. In ... Read more

0
votes
Fixed

Crash on GetComponentsImplementation when opening a broken Prefab

Scene Management

-

Sep 16, 2020

-

Version/s: 2018.4, 2019.3.0a2, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more

1
votes
Fixed

Game View is black when any frame is selected in Frame Debugger

Graphics - LowLevel

-

Sep 17, 2020

-

Version/s: 2020.2.0a2, 2020.2.0b1, 2021.1

How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more

0
votes
Fixed

Fatal error is not thrown and Editor continues to function when working ...

Asset - Database

-

Sep 16, 2020

-

Version/s: 2019.3.0a1, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1278242-dirbug.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode... Read more

0
votes
Fixed

[macOS][Mojave] Two UV sets generation fails when Mesh Compression prope...

Asset - Importers

-

Sep 15, 2020

-

Version/s: 2018.4, 2018.4.27f1

How to reproduce:1. Open the attached '201824.zip' project2. Open 'SampleScene' Scene3. Observe that the GameObjects are blue in the... Read more

0
votes
Fixed

Crash on Transform::CountNodesDeep when calling InstantiatePrefab and pa...

Scene Management

-

Sep 10, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2021.1

How to reproduce:1. Open the attached project (case-1276785.zip)2. In the Project window select the 'Prefab' Asset3. At the top of t... Read more

0
votes
Fixed

[XR][Vulkan][Oculus] Crash in hybrid renderer BeginRenderPass

XR SDK

-

Sep 17, 2020

-

Version/s: 2019.4.11f1, 2020.1.6f1, 2020.2.0b2

When using the hybrid renderer with Oculus, the following crash occurs: Callstack:at vulkan.0xec338(Native Method)at vulkan.0xa44d4(... Read more

0
votes
By Design

Camera dollies away too far when focusing on armature bones using F shor...

Scene/Game View

-

Jan 27, 2020

-

Version/s: 2018.4, 2019.3.0f5, 2020.2

How to reproduce:1. Open the attached '1214702.zip'2. Open 'SampleScene' Scene3. Zoom in to clearly see the 'Cube.005' GameObject5. ... Read more

1
votes
Fixed

Only one of multiple copies of the same StateMachineBehaviour script is ...

Animation

-

Sep 17, 2020

-

Version/s: 2020.1.0a3, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached '1278575.zip' project2. In the Project window double-click on the 'AnimatorController' asset3.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.