Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2020.1.5f1
2020.2
Issue ID
1278129
Regression
No
Color is not sourced with the Color Picker tool when choosing it from an Editor Window on another monitor
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. In the Project Window, select the "New Material"
3. In the Inspector, select the Color Picker tool near the Albedo field
4. Try picking the color from another monitor's Game View
5. Inspect the color
6. Try moving the cursor around and clicking in the Inspector
Expected result: Color picker sources the color from a Window on another monitor
Actual result: Color is not sourced with the Color Picker tool when choosing it from an Editor Window on another monitor
Reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
Note: The color preview box is updated to the Desktop color but it's not locked and the color can be picked continuously afterward
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 2021.1):
enable eyedropper to work across multiple displays on mac. Fixed in Unity 2021.2.0a1 and above
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.0b1