Search Issue Tracker
Fixed in 2021.2.X
Votes
3
Found in
2018.4
2020.1.2f1
2020.2
Issue ID
1278157
Regression
No
[macOS] Headless Player is not responding and Console is not opened when launching Server Build
How to reproduce:
1. Create a new project (with the default 3D template)
2. Go to the Build Settings (File->Build Settings)
3. In the Build Settings Window, check the "Server Build" option
4. Build
5. Open the built Player
6. Observe the Dock
Expected result: Player is responding and a Console is opened
Actual result: Player is not responding and a Console is not opened
Reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
Note:
Tested with iMac (Retina 5K, 27-inch, 2017) macOS Catalina 10.15.6 (19G73)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a17