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0
votes
Won't Fix

Crash on mono_jit_runtime_invoke when opening project that has multiple ...

Scripting

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Sep 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project-- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020.2.0... Read more

0
votes
Fixed

[URP] Forward Renderer Shader Pass list elements are undeletable

URP Features

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Sep 14, 2020

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Version/s: 2020.2.0b3, 2021.1.0a1

How to reproduce:1. Create a new URP project and open it2. Create a new Forward Renderer asset3. Select it and in its Inspector add ... Read more

0
votes
Fixed

[Other] NullReferenceException is thrown when assigning a duplicated Ava...

Asset - Importers

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Aug 31, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.3f1, 2020.2

How to reproduce:1. Open attached project "case_1274098_repro.zip"2. Select the "Y BotAvatar" (In 'Models' folder) avatar and press ... Read more

1
votes
Fixed

[Vulkan][Metal]Shader compilation fails when building for Android or IOS...

Shader System

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Sep 11, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.1, 2020.2

Steps to reproduce:1. Open user's attached project "Shapes.zip"2. Built it for Android3. Notice that builds freezes when compiling s... Read more

1
votes
Fixed

Slower performance of Instantiate() when using it in a build compared to...

Scene Management

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Aug 21, 2020

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Version/s: 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open user's attached "BugReport" project2. Open Assets/Scenes/StartScreen3. Enter Play Mode4. Press the "Generat... Read more

0
votes
Won't Fix

Painting with very low brush strength settings will cause unexpected noi...

Terrain

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Aug 26, 2020

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Version/s: 2019.4.5f1

Repro Steps:1. Install the Terrain Tools Package2. Create a Terrain Asset in the scene3. Go to the painting tab on the Terrain objec... Read more

0
votes
Fixed

Material SetInt and GetInt methods are not precise when large values are...

Shader System

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Sep 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more

0
votes
Fixed

"Drag and drop a child on the parent" operation doesn't dirty the scene

Scene Management

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Sep 16, 2020

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Version/s: 2020.2.0a16, 2021.1.0a1

Steps:1. Create a new project2. Add a GameObject "Root"3. Add two children to it ("Child1" and "Child2") Hierarchy should looks like... Read more

1
votes
Fixed

Linux player builds with Mono scripting backend fails with a confusing e...

Linux

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Sep 08, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b1

Reproduction steps:1. Download Unity with only Linux Build Support (IL2CPP)2. Create a new project or open an existing one3. Open Pl... Read more

1
votes
Fixed

Crash while sculpting Terrain and Baking Lightmaps

Progressive Lightmapper

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Jul 28, 2020

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Version/s: 2020.1.0f1

Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project2. Initiate a bake3. Sculpt the terrain repeatedly4. Eventually..... Read more

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