Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0b3
2021.1.0a1
Issue ID
1277676
Regression
Yes
[URP] Forward Renderer Shader Pass list elements are undeletable
How to reproduce:
1. Create a new URP project and open it
2. Create a new Forward Renderer asset
3. Select it and in its Inspector add a new Render object to it
4. Under Shader Passes, click the "+" sign a couple of times to add new passes
5. Observe that the "-" button is greyed out and the pass elements themselves are unselectable
Expected result: the pass elements are selectable and the "-" button is enabled by default (If no pass is selected the last element is deleted on click)
Actual result: Shader Passes list elements are not selectable and thus undeletable, "-" button is locked by default (If no pass is selected the last element is deleted on click)
Reproduced in: 2021.1.0a1, 2020.2.0b3
Not reproducible in: 2020.2.0b2, 2020.1.6f1, 2019.4.10f1, 2018.4.27f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note (fix version 2020.2):
Updating URP package to 8.2.0 and newer should fix the issue.