Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0a16
2021.1.0a1
Issue ID
1278128
Regression
Yes
"Drag and drop a child on the parent" operation doesn't dirty the scene
Steps:
1. Create a new project
2. Add a GameObject "Root"
3. Add two children to it ("Child1" and "Child2")
Hierarchy should looks like
Root
--Child1
--Child2
4. Save the scene, so it is not dirty
5. Drag "Child1" onto "Root"
==>
Child1 is placed under Child2 (wrong)
Scene is still not dirty (correct)
Expected result: No changes. Child1 keeps the position and scene is not dirty
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment