Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4.5f1
Issue ID
1273140
Regression
No
Painting with very low brush strength settings will cause unexpected noise in the heightmap
Repro Steps:
1. Install the Terrain Tools Package
2. Create a Terrain Asset in the scene
3. Go to the painting tab on the Terrain object
4. Select Raise or Lower Terrain
5. Set the Brush Strength to 0.001
6. Paint on the Terrain
Actual Results:
A hill will be formed with very obvious ridges.
Expected Results:
A smooth hill would appear.
Note:
Only Reproduces with Terrain Tools installed, doesn't reproduce with the Built In Brush functionality.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Resolution Note:
Limitation of the resolution and height of the Terrain that they're using in their project.