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[Android] Build fails when targeting an API level 31 and using custom ma...
How to reproduce:1. Create an empty project2. Switch the Target Platform to Android3. Set the Target API Level to 31 (Edit -> Pro... Read more
Editor crashes related to AOT stubs when building for IL2CPP
Reproducible on: VS version: 1.6.1, Editor version: 2021.1.15f1 Platform: Windows 10 Steps to Reproduce: Get the project from the co... Read more
UIElements ListView is not updated/populated when adding elements to it ...
Reproduction steps:1. Open the "UIToolkit.zip" project attached by the user2. Open the PresetWindow (Test > PresetWindow)3. Drag ... Read more
Thumbnail in the project window is not updated when a sprite's texture i...
How to reproduce:1. Open the attached project "case_1351651-Project.zip"2. Import the attached AssetPostprocessor3. In the Project W... Read more
Game View is maximized instead of tab being switched when clicking on a ...
How to reproduce:1. Open attached project "Test.zip"2. Open "Sample" scene3. Enter Play Mode4. Try to open Scene window Expected res... Read more
Unity Editor is completely pink upon opening
How to reproduce:1. Open Unity Editor Expected results: all of the windows in Editor are visible and usableActual results: Editor is... Read more
[XR Interaction Toolkit] ARGestureInteractor can filter out valid gestur...
The ARGestureInteractor class incorrectly filters out some ARBaseGestureInteractable objects when generating valid targets for inter... Read more
[VFX Graph] [Shadergraph] Plugging Age into a Shadergraph property in a ...
Does not repro in Version: 2021.1.16f1.2827.13Repros in Version: 2022.1.0a3.470Repro steps:1. Use a project with HDRP2. Create a new... Read more
[HDRP] Probuilder mesh's texture disappears after enabling Path Tracing
How to reproduce:1. Open the user's attached "ProBuilderTexturesNotAppearingInPathTracing.zip" project2. Open the "PathTracingTextur... Read more
Performance regression in URP template standalone build duration, shader...
Steps to reproduce:1. Create a new URP project2. Attempt to build standalone player on macOS Expected result: Project builds in a re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled