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0
votes
By Design

[Mobile][Linear] IMGUI objects are brighter in the mobile Build when Lin...

Mobile Graphics

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Jul 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "BugIMGUIlinearAndroid" project 2. Connect Android (or iOS) device 3. Open the Build S... Read more

1
votes
Fixed

[HDRP] Planar reflections flicker from a distance when TAA is enabled

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 7.6.0

Reproduced in Version 2019.4.27f1 (23dc10685eb4) with HDRP 7.6.0 Reproduced in Version: 2022.1.0a3.470 with 12.0.0 Repro steps: 1. C... Read more

0
votes
By Design

[HDRP] Anisotropy and Iridescent material's "metallic" value jumps aroun...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 7.6.0

Repro steps: 1. Use a project with HDRP 2. Create a new HDRP/Lit material, put it on a sphere in the scene, set the "Material Type" ... Read more

0
votes
Fixed

Raytraced Reflections are not realistic with Coat Mask

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

HDRP 1. Dx12 project 2. Raytracing enabled 3. Screen Space Reflections, Raytraced 4. Two Opaque Objects, at least one must be reflec... Read more

6
votes
Fix In Review

[HDRP] Game view gets clipped in Play mode when using custom Global Post...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project "HDRP12_BugReports.zip". 2. Open "Custom PostProcess Volume" Scene 3. In Gam... Read more

1
votes
Fixed

Crash on PropertyUndoManager::Flush after recompiling scripts

Scripting

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Jul 21, 2021

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Version/s: 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached project "Katalyst.zip" 2. Open script "AudioDescriptor.cs" 3. In the opened script add a new ... Read more

0
votes
Fixed

Crash on LoadShaders when opening up this project

Shader System

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Jul 21, 2021

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Version/s: 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached project from "Project link:" 2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5 ... Read more

0
votes
Won't Fix

_CameraDepthTexture is not rendered in Scene view

Scene/Game View

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Jul 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/Debug scene 2. Observe the Scene view Expected result: textured sp... Read more

0
votes
Fixed

Editor throws a crash message when closing Standalone Profiler Window

Native Window Management

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Jul 21, 2021

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Version/s: 2021.2.0b6, 2022.1, 2022.1.0a3

How to reproduce: 1. Create a new project 2. Click Window -> Analysis -> Profiler (Standalone Process) 3. Wait for the process to... Read more

0
votes
Fixed

[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Per...

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato. Obser... Read more

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