Search Issue Tracker
Fixed
Votes
0
Found in [Package]
12.0.0
Issue ID
1352243
Regression
No
[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test
Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato.
Observe that there is a mismatch of result between XR and non XR:
https://yamato-artifactviewer.prd.cds.internal.unity3d.com/c22398f3-593f-43d3-bd44-38b6337cd92f%2Flogs%2FTestProjects%2FHDRP_DXR_Tests%2Ftest-results/TestReportV1.html
this discrepency have been introduce by this PR: https://github.com/Unity-Technologies/Graphics/pull/5068
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Add comment