Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0b6
2022.1
2022.1.0a3
Issue ID
1352271
Regression
Yes
Editor throws a crash message when closing Standalone Profiler Window
How to reproduce:
1. Create a new project
2. Click Window -> Analysis -> Profiler (Standalone Process)
3. Wait for the process to finish opening the Profiler and then close the Profiler Window
Expected results: The Profiler's process is closed without any issues
Actual results: The Profiler's process crashes when trying to close the window
Reproducible with: 2021.2.0b6, 2022.1.0a1, 2022.1.0a3
Not reproducible with: 2020.3.14f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4, 2022.1.0a6
Could not test with: 2019.4.29f1 (Standalone Profiler process was not available)
Reproducible on - macOS 11.4 and Windows10 (Tested with 2021.2.0b2 - didn't reproduce the issue; 2022.1.0a3 - reproduced the issue)
Notes:
1. The crash seems to occur only for the Profiler's separate process. So while a crash window is thrown, the Editor can still be used afterward
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.1.0a4