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[URP] Camera Stacking results in black screen when MSAA and OpenGL graph...
How to reproduce:1. Open the attached '1250602.zip' project2. Open 'SampleScene' Scene3. Notice that scenes are present in Game View... Read more
Entering Playmode with Scene Reload disabled crashes when DestroyImmedia...
Repro steps:1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster)2. Enter Play Mod... Read more
[Bug] Included cginc files are missing from dependencies when exporting ...
How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce:1. Open the attached project (case-1250452.zip)2. Make sure that 'Enter Play Mode options' is enabled and 'Reload S... Read more
Crash when downloading a prefab from acceleration server with attribute ...
How to reproduce:1. Install the accelerator cache server (save ip address which is shown in the end of the installation)2. Open empt... Read more
Editor crashes when unlocking Inspector with PropertyInfo.SetValue function
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "NewWearableBody" Sc... Read more
[VFX] Removing texture asset while multiediting working incorrectly
Versions tested: 2019.3.13f1 + 7.x.x/release (7.4.0) Steps to reproduce: 1) Open attached scene or have two VFX objects in the scene... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction ->... Read more
Component with hideFlags set to HideInInspector remains hidden when the ...
To reproduce:1. Open attached project ("case_1250355.zip")2. Attach a "Hidden" Script to a "Test" Game Object3. Notice that the "Hid... Read more
[SceneViz] Select All shortcut ignores the pickable property of game object
1. In your hierearchy, set an object to be not pickable from the icon on the left2. Press Select All shortcut (CTRL+A) in the scene ... Read more
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