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MRTK controls don't work when used in build
Reproduction steps: 1. Open the user's attached project 2. Enter Play Mode and move sideways with "A" and "D" keys. 3. Navigate to ... Read more
BuildConfiguration component is shown twice in Inspector when switching ...
Reproduction steps: 1. Open the attached "1398998Repro.zip" project 2. Open Collaborate window (Window > Collaborate) 3. In the Proj... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce: 1. Open the user attached project (CachingMetricsTest.zip) 2. Open the test runner window by going to the menubar:... Read more
'Fullscreen Mode: Windowed' is half-sized when building project
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project settings > Player > Resolution and Presentation 3. Ob... Read more
Color picker tool is stuck in the pixel sampling stage when clicking ins...
How to reproduce: 1. Open the attached project "ReproProject.zip" 2. Open Lighting window (Window > Rendering > Lighting) 3. Open th... Read more
custom Shader's UV3 and UV4 are not supported when used in Particle Syst...
How to reproduce: 1. Open the attached "1397475_Repro.zip" project 2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMes... Read more
CheckInternalConsistency throws error when SharedComponent is used as Wi...
How to reproduce: 1. Open the attached project "dots.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode Expected resul... Read more
[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...
Reproduction steps: 1. Open the attached user's project "My project.zip" 2. Build and run on Quest 1, notice the HMD and controllers... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps: 1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene 2. Select “Cube” and try to move it i... Read more
Materials appear white when importing model as .jas file
Reproduction steps: 1. Open the attached 'importMaterialTest' project 2. Open the 'SampleScene' 3. Observe the 'Test (Jas)' GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects