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[HDRP] Accumulation motion blur causes visual artifacts with Depth of Field
Steps to reproduce: 1. Open user attached project 2. Open the recorder window 3. Setup up an Image Sequence recorder and enable Accu... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce: 1. Create new HDRP project 2. Select Window -> Analysis -> Frame Debugger 3. Click Enable button in Frame Debug w... Read more
[HDRP] [Vulkan] Crash on built project startup
Tested with: 2020.2.0b8 + 10.1 GPU: AMD Radeon VII Steps to repro: 1) Create a new HDRP template 2) Add Vulkan to graphics API 3) ... Read more
[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...
Repro steps: 1. Import the attached project and open the Repro scene 2. Select the Cloud sprite in the scene and in the inspector ch... Read more
[HDRP] Global illumination does not work with Light sources when using H...
Steps to reproduce: 1. Open user's attached project "2019_2_Test.zip" 2. Open "Test" scene 3. Make sure Auto Generate Lighting is on... Read more
[HDRP] [Post Processing] Only one Camera receives Post Processing effect...
Reproduction steps: 1. Open customer's attached project in "HDRPnCamBug.zip" 2. Open "VolMaskL" scene 3. Disable "Camera" GameObject... Read more
Editor crashes when exiting Play Mode
Reproduction steps: 1. Open the user's attached project 2. In the Toolbar click Test > Load Scenes 3. Enter Play Mode 4. Exit Play M... Read more
Implementations of HDRP CustomPass with serialized lists or custom types...
How to reproduce: 1) Open the attached project named "CustomPassVolume" 2) Open the InspectorIssue scene 3) Select the MainCamera in... Read more
HDRP wizard produces null exception when trying to fix Default DXR scene...
1) Open HDRP template project 2) Run HDRP wizard for DXR Expected result: Everything is green after running the wizard Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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