Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.1.1, 7.1.7
Issue ID
1204735
Regression
Yes
The Realtime Reflection Probe stops affecting its moving parent GameObject in the Play Mode
How to reproduce:
1. Open the project "hdrp2020"
2. Open the scene "SampleScene"
3. Press the Play button
4. Observe the results in the Game window
Expected results: the Reflection Probe does not stop affecting the GameObjects in the Game view
Actual results: the Reflection Probe stops affecting the GameObjects in the Game view
Reproducible with: 2019.3.0f1(7.1.5), 2019.3.0f1(7.1.6), 2020.1.0a17(7.1.7)
Not reproducible with: 2018.4.14f1(4.1.10), 2019.2.16f1(6.9.2), 2019.3.0b12(7.1.5)
Could not test with: 2017.4 because HDRP is not available for this stream
Notes:
1. when the Reflection Probe is not a child of the moving GameObject and uses the same script to move, the Reflection Probe does not stop affecting the GameObject
2. It depends on the Box Size when it stops affecting the moving GameObject
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
This is a duplicate of issue #1207660