Search Issue Tracker
Fixed in 13.1.1
Votes
0
Found in [Package]
12.1.0
Issue ID
1369766
Regression
Yes
[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:
1. Download and open the attached "HDRP BUG" project
2. Enter "Play" mode
3. In the menu bar, press "Window" > "Analysis" > "Profiler"
4. Capture a frame and observe the results
Expected result: RenderLoop.Prepare does not take up a lot of CPU
Actual result: RenderLoop.Prepare takes up a lot of CPU
Reproducible with: 2021.2.0b10 (12.1.0), 2021.2.0b17 (12.1.0), 2022.1.0a13 (12.3.0)
Not reproducible with: 2019.4, 2020.3, 2021.1, 2021.2.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment