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RaycastHit.textureCoord always returns a zero vector against GameObjects...
Reproduction steps:1. Open my attached project.2. Open the scene3. Enter Play mode4. Press on the rectangle object a few times in di... Read more
Deep profile in player provides information it shouldn't
Reproduction steps:1) Open attached project2) Build and run "ScA" scene on any platform3) Open profiler window and profile installed... Read more
TTF fonts don't reimport automatically if upgraded to 5.5/5.6
Reproductions Steps:1. Import the attached project "FontTransfer" into Unity 5.4.3p3.2. Open "Test" scene.3. Click on "case_857157-a... Read more
XCode project has errors when building with Mono2x scripting backend and...
To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more
[OSX] Reimporting project with .mb files switches their meshes
1. Open the project2. Open "Models" folder in Project window.3. Observe 3 .mb files: constructor.mb (containing ConstructorMesh)gift... Read more
Full screen non native resolution setting in Windows builds creates a cr...
When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more
While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project2. Import attached package3. Select the Particle System gameobject in the scene view- A plane... Read more
If the Physics Debug view is enabled and Gizmos are enabled in the Game ...
How to reproduce: 1. Open attached project2. Open scene BoxColliders.unity3. Enable the Physics Debug View- Make sure the Draw Gizmo... Read more
Last frame of animation is skipped if there is a transition to next anim...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open Animator window4. Select Canvas->Image in the hierarchy vi... Read more
[ConfigurableJoint] Angular drive position damper ignores drive mode and...
To reproduce:1.Open attached project.2.Open and run "ConfigJoint_DamperBug" scene located in Assets.3.Select cube in hierarchy view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject