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Wrong material gets cloned when trying to clone material from a clone
How to reproduce:1. Open the attached user project2. Open the Scene “TestScene“ (Assets)3. Enter Play Mode Expected result: Clone of... Read more
Shader Graph doesn't produce correctly coloured material when using "Ray...
How to Reproduce:1. Open the attached user project2. Open “New Shader Graph“ Shader Graph (Assets/New Shader Graph)3. Inspect the “S... Read more
User is not prompted to create HDRP Settings when trying to set up HDRP ...
Tested on: Windows 11 How to reproduce:1. Open a new 3D project2. Add High Definition Render Pipeline Package with the Package Manag... Read more
System.Net.WebClient not working when building on Android
How to reproduce:1. Open the attached user's project 'WebClientBug.zip'2. Build and Run on Android with Mono backend enabled Expecte... Read more
Crash in OpenCLBufferWrapperBase::EnqueueReadBuffer after launching GPU ...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Lighting window (Window>Renderin... Read more
[MacOS][Templates] "Metal: Vertex shader missing buffer binding at inde...
Templates affected: URP Sample, Cinematic, First Person Shooter Open one of the mentioned templates Observe the console Expected res... Read more
Articulation Body drifts when changing the Anchor Position values in the...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Select the Child... Read more
[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed norm...
Sprite Atlas pack preview dropdown does not show packed normal maps Verified that sprites in scene does indeed reference packed norm... Read more
Physics Debugger contact drawing doesn't update contact visualization wh...
Reproduction steps: Open the attached project Open the Physics Debug window (Window > Analysis > Physics Debugger) Open the Co... Read more
DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/M_Decal.mat” with a text editor3. Open script file “Assets/Edi... Read more
All about bugs
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Latest issues
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