Search Issue Tracker
Fixed
Fixed in 2022.2.0b15, 2023.1.0a13
Votes
0
Found in
2022.2.0b7
2023.1.0a6
Issue ID
UUM-12752
Regression
Yes
[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed normal maps
Sprite Atlas pack preview dropdown does not show packed normal maps
Verified that sprites in scene does indeed reference packed normal map in atlas, but preview window dropdown does not show it.
Occurs on both v1 and v2 atlases
Repro steps:
- Open attached project, select TIlemapNormalMap > New Sprite Atlas.spriteatlasv2
- Observe pack preview dropdown only contains sprite page
- Enter playmode with SampleScene, in Frame Debug observe sprites do reference packed normal maps from the atlas
Expected result: Sprite Atlas pack preview dropdown includes page for normal map of packed sprites
Actual result: Sprite Atlas pack preview dropdown does not include page for normal map of packed sprites
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
Resolution Note (fix version 2023.1.0a13):
Fix for this issue will be available on Unity 2023.1.0a13 and above
Resolution Note (fix version 2022.2.0b15):
Fix case where Atlas pack preview dropdown does not show packed normal maps
This will be available in Unity 2022.2.0b15 and above