Search Issue Tracker
Fixed
Fixed in 2022.3.X, 2022.3.2f1
Votes
1
Found in
2022.3.2f1
Issue ID
UUM-12766
Regression
No
[MacOS][Templates] "Metal: Vertex shader missing buffer binding at index 0" error is thrown on opening new project
Templates affected: URP Sample, Cinematic, First Person Shooter
- Open one of the mentioned templates
- Observe the console
Expected result: No errors
Actual result: Metal: "Vertex shader missing buffer binding at index 0" error is spammed
Reproduced on: 2021.3.13f1, 2022.1.23f1
Not Reproducible on: 2020.3.42f1, 2023.1.0a18
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
oobartez
Dec 23, 2022 22:38
I am still getting this error on 2022.1.24f1 - about 170 of such warnings when I start a project.