Search Issue Tracker
Fixed
Fixed in 2022.2.0b16, 2023.1.0a12
Votes
0
Found in
2022.2.0b6
2023.1.0a6
Issue ID
UUM-12751
Regression
Yes
Physics Debugger contact drawing doesn't update contact visualization when the contacting body moves
Reproduction steps:
- Open the attached project
- Open the Physics Debug window (Window > Analysis > Physics Debugger)
- Open the Contacts tab
- Make sure the Show Contacts and Show All Contacts flags are checked
- Enter Play Mode
- Observe the contact points
Expected result: The contact arrow moves along with the bottom of the sphere
Actual result: The contact arrow gets stuck at the top of the ramp and only disappears when the bodies stop contacting
Reproducible with: 2022.2.0a15, 2022.2.0b6, 2023.1.0a9
Not reproducible with: 2022.1.14f1, 2022.2.0a14
Could not test with: 2020.3.39f1, 2021.3.8f1 (Show Contacts and Show All Contacts flags are not present)
Reproducible on: Windows 10 (21H2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment