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[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...
Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction:1) Open the projec... Read more
Polygon Collider 2D Gizmo not displayed in Editor when editing it as par...
Steps to reproduce:1. Open attached Unity project "926739-2D-RAT.zip"2. Open scene "test"3. Select Platforms1 to see that it has a C... Read more
[Metal][iOS] Weather/Diffuse Shader error: "Compilation failed: cannot u...
Steps to reproduce:1. Open the attached project2. Build to iOS3. Observe the cube in iOS device Expected result: cube is black&w... Read more
[Android] Project exporting fails when Product Name has special characte...
To reproduce: 1. Download and open attached "repro925490.zip" project.2. Go to build settings and make sure that Build System is set... Read more
Editor crashes when opening a project which contains GameFlowEditor.dll ...
Steps to reproduce:1. Open the attached project(GameFlow_HololensEdited.zip)2. Observe the crash Actual result: Unity crashesExpecte... Read more
AppDomain is unloaded when a an asset, referencing another bundle's asse...
Steps to reproduce:1. Download and open the latest attached project(AssetLoadRepro.zip)2. Build assetbundles with Assets/Build Asset... Read more
Crash in CameraStackRenderingState::ReleaseResources when searching in H...
Reproduction Steps:1. Import attached project.2. In any scene, type anything into the Hierarchy search area. Result: Crash. Workarou... Read more
Black Quads appear when using HDR and Post Processing
Reproduction steps:1. Open project attached.2. Open scene "Shop Interiors"3. Wait till lights are built.4. Come scene or game camera... Read more
Sprite icon preview is defaulted to the base sprite when icons are small
Steps to reproduce:1. Open Unity2. Right click in project window3. Create a few basic sprites - triangle, hexagon etc.4. In the Proj... Read more
Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved