Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.6.1f1
Issue ID
925490
Regression
No
[Android] Project exporting fails when Product Name has special characters in it
To reproduce:
1. Download and open attached "repro925490.zip" project.
2. Go to build settings and make sure that Build System is set to Gradle and "Export Project" option is enabled.
3. Export the project.
Expected result: Project is exported successfully. No errors are thrown.
Actual result: Unity fails to export the project. "IOException: Win32 IO returned 267" error appears.
Reproduced with: 2017.2.0b2, 2017.1.0f2, 5.6.2p1, 5.5.4p1, 5.4.5p3.
Notes: 5.4 does not have Gradle, but it still possible to export as GoogleAndroid project. It returns same error as in never versions. Exporting with ADT(legacy) selected returns same error. In this case user had ":" character in Product Name.
Verified with: 2017.3.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment