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The main thread gets locked after calling CullingGroup.targetCamera whic...
Reproduction steps: Build the Editor with source code Open <repositorypath>/unity/Projects/VisualStudio/Editor-unity.sln and o... Read more
Quaternions are initialized with the real part being zero
Reproduction steps: Open the “PoseTest” project Open the “SampleScene” scene Press the Play button Observe the Console Expected resu... Read more
[ProBuilder] New shape will be created in the location where RMB was pre...
Reproduction steps: Open the “ProBuilderTest” project Go to Tools → ProBuilder → ProBuilder Window In the ProBuilder window select “... Read more
[VFX] [HDRP] Light Probes setting does not affect APV light contribution
Steps to reproduce: 1) Open attached scene 2) Make sure APV lights are baked 3) Switch vfx asset's Light Probes inspector property o... Read more
Crash on std::_Func_impl_no_alloc when opening a project
Reproduction steps:1. Open the attached project ”IN-11178.zip” Expected result: The project opens successfullyActual result: The Edi... Read more
[URP] Changing Render Scale causes the Camera to zoom in and out when us...
Reproduction steps: Open the user’s attached project On Assets/SamplesPipelineAsset1>Quality>Upscaling Filter, ensure it is se... Read more
Animations attributes get corrupted in the Animation window when opening...
To reproduce:1. Open the project “TestCam2021” in Unity 2019.3 or 2020.32. Open the Animation window (Window → Animation → Animation... Read more
Addressables include non-UnityEngine.Object assets in the Resource Locat...
To reproduce:1. Open the project “DBD-Duplicate-Addr-Test”2. Open Addressables Groups (Window → Asset Management → Addressables → Gr... Read more
Visual Scripting ignores assembly definitions when regenerating nodes
To reproduce:1. Open the project “VisualScriptingTest”2. Select “TestObject” in the Hierarchy3. Click the “Edit Graph” button in the... Read more
Button clicks are not registered when the project is built
To reproduce:1. Open the project “UnityPlayerBugReport”2. Build And Run3. Click on the button on the screen Expected result: Clicks ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets