Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2021.2.0a5
2021.2.0a18
Issue ID
1336093
Regression
Yes
UIToolkit CreateInspectorGUI is called and stacked infinitely
How to reproduce:
1. Open the attached "empty.zip" project
2. Select "New SO One" asset in the project window
Expected result: The inspector window display the "SOOne" inspector and a "SOTwo" inspector
Actual: The inspector window grows indefinitely displaying the "SOOne" editor multiple times
Reproducible with: 2021.2.0a5, 2021.2.0a18
Not reproducible with: 2019.4.27f1, 2020.3.8f1, 2021.1.8f1, 2021.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note (fix version 2021.2):
Fixed in: 2022.1.0a1
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b14