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[Bug] RenderTexture is not automatically created when used as a compute ...
How to reproduce:1. Open attached project "RT-repro.7z"2. Open "SampleScene"3. Enter Play mode Expected result: Compute shader resul... Read more
[URP] Render Texture gets progressively blurrier when Mip Maps are enabled
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Re... Read more
[PackMan] Package Manager dialog box is displayed empty when the error m...
How to reproduce:1. Download the attached project "1261282.zip"2. Extract the attached project to the path that is between 80 and 10... Read more
[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce:1. Open the attached project "tileBug.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, expand "TilePrefab... Read more
[macOS] Red artifacts appear in the Inspector when entering the fullscre...
How to reproduce:1. Create a project with the default 3D template2. In the Editor, enter the fullscreen mode Expected result: No art... Read more
[VFX] Mesh Stripping doesn't test VisualEffect
If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more
[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...
How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more
[SRP] NullReferenceException has thrown when Override is added to New Vo...
On adding "Override" to "New Volume Profile" asset then it causes the editor to throw NullReferenceException, refer to the attached ... Read more
Screen position out of view frustum errors thrown on changing edit mode
When changing the edit mode with EditMode.ChangeEditMode, the editor tries to focus the view on the selected object. Instead of usin... Read more
OnApplicationQuit method is called before Application.wantsToQuit event ...
How to reproduce:1. Open user's attached "quit_test 2019.4.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Exit Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template