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[Bolt] References are lost from the Flow Graph after re-opening the Editor
How to reproduce: 1. Open the user's attached "Smolsies-2.zip" project 2. Create a new Flow Macro in the Project window (Right-cli... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce: 1. Open the attached project "testDpi.zip" 2. Build the project (File>Build Settings...>Build) 3. In the built exe... Read more
[XR SDK] [OpenXR] Audio is output to system speakers instead of the headset
Reproduction steps: 1. Open the attached project ("Test.zip") 2. Open the "ControllerSample" scene 3. Set system audio device to an... Read more
[HDRP][DXR] Path Tracing renders distant Volumetric Fog pure black if Ma...
How to reproduce: 1. Open the attached project named "U - BUGREPORT.zip" 2. Open the "Bugreport scene" 3. Enter Play mode and observ... Read more
[HDRP][DLSS] Checkerboard-like artifacts appear on the edges when DLSS i...
How to reproduce: 1. Open the user's attached "U - BUGREPORT [DLSS arifacts]" project 2. Open the Scene "Bugreport scene" 3. Enter t... Read more
Entering Play mode in Unity makes the scene very bright in a project aft...
Steps to reproduce: 1. Open the attached project from the provided link 2. Enter Play mode Expected results: The scene is darker ( ... Read more
[VFX] ApplyShader is called when Visual Effect Asset particles are not r...
How to reproduce: 1. Open the attached project "VFXPerformance.zip" 2. Open "VFX Transparent.unity" Scene 3. Open Profiler window an... Read more
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce: 1. Open the user's attached "Mutant maker with compute shaders.zip" project 2. Open the "SampleScene" Scene 3. Sel... Read more
Editor Play Mode performance drops after expanding Physics component's "...
How to reproduce: 1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip) 2. Open th... Read more
Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...
How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more
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