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[ShaderGraph][macOS] Input fields stop responding to user input after us...
How to reproduce: Create an SRP template project Create a new Shader Graph Right-Click to open a context menu while inside the Shade... Read more
Undoing cyclical .asmdef leads to unhandled exception on Bee
How to reproduce: Open attached project "rqa-project-lotad" In Project window, select Assets/TBS Framework/TBSFramework.asmdef In In... Read more
Stencil broken when rendering sprites with GPU instancing on
Reproduction steps:1. Open the “IN17478_SpriteInstancing“ project2. Open the “Main” scene3. Observe the arrow sprites in the Game vi... Read more
Slashes in External Script Editor dropdown treated as menu separators
Steps to reproduce: There are no particular reproduction steps. This issue appeared by accident because the Ubuntu installation of V... Read more
Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...
To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more
ECS Source Generator throws JobSystem errors when there are multiple par...
Steps to reproduce:1. Open the user’s project2. Observe the Console Expected result: No errorsActual result: Many (17-22) JobSystem ... Read more
When creating a URP Lit shader graph is the "Opaque Texture" is enabled,...
Issue tracker and UUM-10257 How to reproduce:1. Create a new 3D URP project2. Enable the “Opaque Texture” setting in URP Assets (Ass... Read more
Graphics artifact in Device view after adding Point Cloud Visualizer
Synopsis When I add a Point Cloud Visualizer to a scene and then use MARS simulation via Game view Play mode, graphics artifact appe... Read more
User gets "Assets/ .scenetemplate' is not a valid asset file name" error...
To reproduce: Open HUB; Create a new project; Go to menu "File" and select "Save as Scene Template..."; In "Save scene" popup remove... Read more
[UI Toolkit] IMGUI emun property inside a IMGUIContainer and ListView wo...
Steps to repro: Open the project select "Assets/ExampleObj.asset" Then try to change some enum dropdown in the inspector. See gif fi... Read more
All about bugs
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Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons