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1
votes
Fixed

Crash when calling new Texture2D(16384, 16384, TextureFormat.RGBAFloat, ...

Texture

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Jul 31, 2020

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Version/s: 2018.4, 2019.4, 2019.4.6f1

How to reproduce:1. Open attached project "Case_1267258"2. In the Menu Bar click Test -> Crashtest3. If the crash does not occur,... Read more

0
votes
Fixed

[IL2CPP]False variable values are received from delegates when delegates...

IL2CPP

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Jul 31, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2

Steps to reproduce:1. Open users' attached project "TestRefDelegate.zip"2. Build it using IL2CPP scripting backend3. Notice that dis... Read more

0
votes
Fixed

In 2020.1 minimum HLAPI package version should be 1.0.6

Package: Multiplayer hlapi

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Jul 31, 2020

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Version/s: 1.0.6

When you upgrade the package from older versions to 2020.1+ minimum version of HLAPI package version should be 1.0.6. Read more

0
votes
Fixed

Animation Window icons are pixelated on HiDPI screens

Animation

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Jul 31, 2020

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Version/s:

Steps to Reproduce:1. Find a HiDPI Moinitor2. Open any Unity Project3. Open Animation Window4. Select some Game Object, hit "Create ... Read more

0
votes
Fixed

CustomPassDrawer script is being called every time when the Editor is re...

Package: SRP HD Template

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Jul 31, 2020

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Version/s: 9.0.0-preview.54

How to reproduce:1. Open the attached "CustomPassDrawer" project2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)3.... Read more

0
votes
Fixed

[ECS] SystemState components may not be removed via SetArchetype error w...

Package: Entity Component System (ECS)

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Jul 31, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps:1. Open attached project "SetArchetype.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click the "... Read more

14
votes
Fixed

Trying to serialize/deserialize an Entities World a second time fails if...

Package: Entity Component System (ECS)

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Jul 30, 2020

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Version/s: 0.13.0-preview.24

How to reproduce:1. Open attached project "Unity Bugs.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click on the "H... Read more

0
votes
Fixed

Metal Editor view repaint causes geometry explosion randomly

Metal

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Jul 30, 2020

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Version/s: 2018.4

Metal Editor has multiple views and each of them has a separate queue for GPU command buffer submission. Last time I tested the beha... Read more

0
votes
Fixed

Graph is evaluated when stopped after changing an Animation Clip when th...

Timeline

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Jul 30, 2020

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Version/s: 2019.3.13f1

1) Open the attached project2) Open the "bug" scene, and open the timeline window and the animation window3) Select the "Timeline" o... Read more

0
votes
Fixed

Asset Store packages don't display latest version available if you have ...

Packman

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Jul 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2

In Package Manager window, go to "My Assets".The list of available packages will be displayed.However, if you happened to already ha... Read more

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