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[HDRP] Game view does not refresh after disabling Screen Space Global Il...
Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination in HDRP Default Settings. Steps to ... Read more
[HDRP] Cannot create required material because shader is null error is t...
Cannot create required material because shader is null error is thrown on updating HDRP package to 10.0.0-preview.27. from 8.1.0. St... Read more
[Shader Graph] Multiple errors are thrown when Node is converted to Sub ...
When any Node is converted and replaced to Sub Graph then reloading the same "New Shader Sub Graph" causes the Editor to throw multi... Read more
Inspector shows indices count equal to a sum of all sub-meshes even when...
How to reproduce:1. Open the attached project "1268635.zip"2. Select the "TargetMesh" file in the Project window Assets folder3. See... Read more
A Parser Failure error is thrown after importing a specific Animation fi...
How to reproduce:1. Create a new Unity project2. Import the user-supplied "SightsSuitablePointsFound.anim" file into the project3. O... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce:1. Open the attached "ProfileAnalyzer" project2. Open the Profiler (Window->Analysis->Profiler)3. Load the at... Read more
[HDRP] Instances drawn with DrawMeshInstanced are not lit up when Light ...
How to reproduce:1. Open attached project "TestProject.zip"2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder3. Press ... Read more
[Terrain] NullReference Exception thrown on assigning Terrain data asset...
In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more
[macOS] Input Debugger shows invalid key state after a shortcut which te...
How to reproduce:1. Open users attached project "BugReportSample.zip"2. In the Menu bar, go to Window > Analysis > Input Debug... Read more
Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file
Reproduction steps:1. Open the attached "case_1268563" project2. Right-click on the "stgJC2_115.3ds" file in the Project window3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks