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0
votes
Fixed

[VR] OpenXR graphics thread crash bug

Package: OpenXR Plugin

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Jul 12, 2021

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Version/s: 1.2.3

Steps to reproduce: - On appropriate AMD hardware - Set up WMR OpenXR - Open user attached project in 2020.3.15f1 - Enter playmode, ... Read more

0
votes
By Design

[Lightprobes][Gizmos] Yellow light probe selection gizmos overwrite visu...

Progressive Lightmapper

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Jul 12, 2021

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Version/s:

Steps to reproduce: 1. Open the attached repro project 2. Open "Sample Scene" 3. In the Workflow settings of the Lighting window, s... Read more

0
votes
Fixed

[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime

IL2CPP

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Jul 12, 2021

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Version/s:

When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more

4
votes
Fixed

Custom asset changes are not applied when modifying the asset in Play Mode

Scene Management

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Jul 12, 2021

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Version/s: 2021.2.0b1, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the attached project "UpdateIssue.zip" 2. Open the "Scenes > SampleScene" Scene 3. Enter Play Mode 4. Cl... Read more

0
votes
Fixed

[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...

Mono

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Jul 12, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce: 1. Open the attached "case_1349827.zip" project 2. Select Window/Analysis/Memory Profiler and Capture the Snapshot... Read more

0
votes
Fixed

[Android] Loading a simple Scene is around 10 times slower than before o...

Mobile

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Jul 12, 2021

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Version/s: 2019.4.23f1, 2021.1.12f1

How to reproduce: 1. Open the user's attached project "loading-times2018.zip" 2. Build and Run to an Android device 3. Click the "Lo... Read more

0
votes
Fixed

Empty number field fallbacks to the last value

Inspector Framework

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Jul 12, 2021

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Version/s: 2021.2.0a10, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the attached "EmptyFieldFallback.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, selec... Read more

0
votes
Not Reproducible

Overlap is detected in LayerMask.GetMask when Collision is turned of bet...

Physics2D

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Jul 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "LayerMask.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Press W... Read more

0
votes
Fixed

[Editor] LOD Group triangle count is inaccurate for sub-meshes

Inspector Framework

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Jul 12, 2021

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Version/s: 2021.1.0a1

1. Set a mesh with submeshes as your LOD Mesh 2. Check the triangle count in the LOD Inspector Actual result: the triangle count is... Read more

0
votes
Fixed

Setting Particle Emission Intensity to infinity makes the whole Scene Vi...

HD RP

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Jul 12, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the User's attached "2021.2-HDRP.zip" project 2. In the Hierarchy select the Cloner GameObject 3. In its... Read more

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