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[Prefabs] Blue highlight (override indicator) is missing for Radius and ...
Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible... Read more
[UIR] Button elements sometimes not visible after being pressed multiple...
How to reproduce:1. Open "UITKFadeProblem.zip" project and SampleScene scene2. Enter the Play mode3. Keep pressing the menu Buttons ... Read more
[iOS] Player crashes with LiteNetBug`main when accessing IPInterfaceProp...
How to reproduce:1. Open the attached LiteNetBug.zip project2. Build Sample Scene for iOS and deploy the Xcode project to the device... Read more
Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce:1. Create a new project2. Go to the menu bar "Edit > Project Settings..."3. In the "Project Settings" window go ... Read more
[iOS] iOS build fails for devices which only support armv7 then the Arch...
How to reproduce:1. Open the attached "New Unity Project (3)" project2. Make sure that Architecture is set to Universal in Player Se... Read more
Package Manager window does not expand when it's docked to a small width...
How to reproduce:1. Open the attached 'project-1269298.zip' project2. Open the Package Manager window and undock it3. Dock the Packa... Read more
PackedMemorySnapshot: nativeObjects.gcHandleIndex contains -1 always
Capturing a PackedMemorySnapshot and inspecting the gcHandleIndex of a nativeObject, shows it contains -1 always. This can't be righ... Read more
[Graphics] High Quality Lightmap Encoding results in dLDR encoding when...
How to reproduce:1. Open the attached "HDR Cubemap.zip" project2. Select "32Bits_Skybox" file in the Project view3. Check the Encodi... Read more
[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...
How to reproduce:1. Open the attached "1269177_repro.zip" project2. Open the "Example.cs" script with Visual Studio3. Make sure "Att... Read more
UnityException and ArgumentException errors are thrown when UI Toolkit i...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject