Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.4
2019.4.7f1
2020.1
2020.2
Issue ID
1267893
Regression
No
[Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider
[Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider even though changes are visible in Override window. Refer the attached video. The reason is that MeshColliderEditor is not using a PropertyField for cooking options, nor is it wrapping the property in BeginProperty/EndProperty.
Steps to reproduce:
1) Create a new project
2) GameObject > 3D Object > Plane
3) Drag to Project folder to make a prefab
4) Select Plane > Cooking Options > Everything
Actual result: Blue highlight is missing even though changes are visible in Override window
Expected result: Changes made to the prefab should be highlighted
Occurring in: 2020.2.0a20, 2020.1.0f1, 2019.4.7f1, 2018.4.15f1.
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents
Add comment