Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
1
Found in
2019.4.2f1
2019.4.6f1
2020.1.0a1
2020.2
Issue ID
1267845
Regression
Yes
Reintroduction of the deprecated GameCenterUsersID so customers can start moving away to the new GamePlayerID
How to reproduce:
1. Open the attached "project.zip" Unity project
2. Log in to the Game Center in your iOS device
3. Build and deploy the "SampleScene" Scene
4. Tap the button on the screen and observe the Xcode console
Expected result: the GameCenterUsersID is printed in the console
Actual result: "UnknownID" is printed in the console
Reproducible with: 2019.4.2f1, 2019.4.8f1, 2020.1.0a2, 2020.1.2f1, 2020.2.0a20
Not reproducible with: 2018.4.26f1, 2019.3.16f1, 2019.4.1f1, 2020.1.0a1
Reproduces on:
VLNQA00160 iPhone 6S iOS 13.3.1
Notes:
1. If the "Player is unauthenticated" message is received, make sure you are logged in to the Game Center on your device.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment