Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.15f1
2019.4
2020.2
Issue ID
1267931
Regression
No
[iOS] [Xcode] Exported UnityAppController.h throws 2 "This block declaration is not a prototype" warnings
Reproduction steps:
1. Download and extract "ContainingProject.zip" into "ContainingProject" folder
2. Create a new project
3. Go File -> Build Settings
4. Switch platform to iOS and click build
5. Set build location to ".../ContainingProject" and name the build folder "UnityAppController-Warnings-iOS" (image attached)
6. Build and navigate to ".../ContainingProject/ContainingProject" in file explorer
7. Open ContainingProject.xcodeproj
8. Set the build target to ContainingProject
9. Deploy the project to an iOS device
Unexpected behaviour: 2 "This block declaration is not a prototype" warnings are thrown in Xcode
Reproducible with: 2019.4.8f1, 2020.1.2f1, 2020.2.0a20
Could not test with 2018.4.26f1 because of build errors in Xcode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b1