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0
votes
By Design

[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...

Package: Scriptable Render Pipeline Universal

-

Apr 21, 2020

-

Version/s: 9.0.0-preview.14

Reproduction steps: 1. Open the attached project ("case_1240240-BufferBug.zip") 2. Open the repro scene ("ReproductionScene") 3. Swi... Read more

0
votes
Fixed

[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...

Package: Scriptable Render Pipeline Universal

-

Jan 27, 2020

-

Version/s: 7.1.8

Repro steps: 1. Open attached project 2. Make sure Multi-Pass and Vulkan are used 3. Build and run on a Quest Actual: Nothing is r... Read more

0
votes
Fixed

Post-Processing is not applied to the Scene View when Camera Volume Mask...

Package: Scriptable Render Pipeline Universal

-

Jan 29, 2020

-

Version/s: 7.1.7

How to reproduce: 1. Open the attached '1215442.zip' project 2. Open 'SampleScene' Scene 3. Select 'Main Camera' GameObject 4. Chang... Read more

0
votes
By Design

Scene lighing is much brighter after upgrading project

Package: Scriptable Render Pipeline Universal

-

Mar 24, 2021

-

Version/s:

I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To re... Read more

0
votes
Fixed

[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...

Package: Scriptable Render Pipeline Universal

-

Jan 12, 2022

-

Version/s: 13.1.2

Reproduction steps: 1. Open attached project and scene "New_Lobby" 2. In Build Settings window, Build and Run for Android 3. In Edit... Read more

0
votes
Won't Fix

[URP] Camera Render type changes to Base in Overlay Camera preset asset

Package: Scriptable Render Pipeline Universal

-

Apr 23, 2020

-

Version/s: 9.0.0, 8.0.1

Camera Render type changes automatically to Base in Overlay Camera preset after creating its preset asset. Steps to repro: 1. Crea... Read more

0
votes
Fixed

Errors appear in the console when global 2D light is selected in hierarchy

Package: Scriptable Render Pipeline Universal

-

Mar 11, 2020

-

Version/s: 8.0.1

Steps to reproduce - Open the attached project in Unity 2020.1.0b1 - Open the MainHUB scene - In the hierarchy, select Global Light ... Read more

1
votes
Postponed

2D Light GameObjects are not shown when searching for the Light type Gam...

Package: Scriptable Render Pipeline Universal

-

Jun 24, 2020

-

Version/s: 2019.2, 2020.1.0b12, 2020.2

How to reproduce: 1. Open user's attached "test2dlights" project 2. Open the "SampleScene" Scene 3. In the Hierarchy search bar type... Read more

0
votes
Duplicate

Performance of LODGroups with crossfade in URP is worst than in Legacy r...

Package: Scriptable Render Pipeline Universal

-

Jan 27, 2020

-

Version/s: 7.1.8

Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. * Make sure that on the... Read more

0
votes
Fixed

[URP] UI is displayed in a different place when Renderer Feature Camera ...

Package: Scriptable Render Pipeline Universal

-

Feb 04, 2020

-

Version/s: 7.1.1, 7.1.8

Reproduction steps: 1. Open user's attached project "TestUIBug" and scene "SampleScene" 2. Make sure the Scene window is in 2D Mode ... Read more

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