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[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...
Reproduction steps: 1. Open the attached project ("case_1240240-BufferBug.zip") 2. Open the repro scene ("ReproductionScene") 3. Swi... Read more
[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...
Repro steps: 1. Open attached project 2. Make sure Multi-Pass and Vulkan are used 3. Build and run on a Quest Actual: Nothing is r... Read more
Post-Processing is not applied to the Scene View when Camera Volume Mask...
How to reproduce: 1. Open the attached '1215442.zip' project 2. Open 'SampleScene' Scene 3. Select 'Main Camera' GameObject 4. Chang... Read more
Scene lighing is much brighter after upgrading project
I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To re... Read more
[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...
Reproduction steps: 1. Open attached project and scene "New_Lobby" 2. In Build Settings window, Build and Run for Android 3. In Edit... Read more
[URP] Camera Render type changes to Base in Overlay Camera preset asset
Camera Render type changes automatically to Base in Overlay Camera preset after creating its preset asset. Steps to repro: 1. Crea... Read more
Errors appear in the console when global 2D light is selected in hierarchy
Steps to reproduce - Open the attached project in Unity 2020.1.0b1 - Open the MainHUB scene - In the hierarchy, select Global Light ... Read more
2D Light GameObjects are not shown when searching for the Light type Gam...
How to reproduce: 1. Open user's attached "test2dlights" project 2. Open the "SampleScene" Scene 3. In the Hierarchy search bar type... Read more
Performance of LODGroups with crossfade in URP is worst than in Legacy r...
Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. * Make sure that on the... Read more
[URP] UI is displayed in a different place when Renderer Feature Camera ...
Reproduction steps: 1. Open user's attached project "TestUIBug" and scene "SampleScene" 2. Make sure the Scene window is in 2D Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow