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Fixed in 7.2.0

Votes

0

Found in [Package]

7.1.7

Issue ID

1215442

Regression

Yes

Post-Processing is not applied to the Scene View when Camera Volume Mask is set to Everything and layer is set to non-default

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached '1215442.zip' project
2. Open 'SampleScene' Scene
3. Select 'Main Camera' GameObject
4. Change the Layer from 'Default' to 'Post Processing'

Expected result: Post-Processing is rendered in both Scene View and Game View
Actual result: Post-Processing is not rendered in the Scene View

Reproducible with: 2019.3.0f6(7.1.7, 7.1.8), 2020.1.0a22(7.1.7, 7.1.8)
Not reproducible with: 2018.4.17f1(4.1.0), 2019.2.20f1(6.9.0, 6.9.2)
Could not test with: 2017.4.36f1 URP is not introduced

Notes: Screenshot of the issue is attached in Edit

  1. Resolution Note (fix version 7.2.0):

    Fixed in URP 7.2.0.

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