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Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...
Reproduction steps:1. Open user's attached project2. Press "Test" > "Create and Save Asset"3. Repeat step 2 (can take around 5 tr... Read more
PNG Texture has lower quality when loaded during Runtime
How to reproduce:1. Open the attached project's "case_1276004-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce:1. Create a new 3D template project2. Right-Click on the Hierarchy and create a new UI Image object3. Open the Prof... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';'The '/' key is mapp... Read more
Compiler error is thrown in the Console log when assigning a value to a ...
How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
"Could not extract GUID in text file at line" error without file name w...
Reproduction steps:1. Open new project2. In Project window, import attached file "GUID.prefab"3. Observe Console window Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping