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[Shader Graph] Multiple errors are thrown when Node is converted to Sub ...
When any Node is converted and replaced to Sub Graph then reloading the same "New Shader Sub Graph" causes the Editor to throw multi... Read more
Inspector shows indices count equal to a sum of all sub-meshes even when...
How to reproduce:1. Open the attached project "1268635.zip"2. Select the "TargetMesh" file in the Project window Assets folder3. See... Read more
A Parser Failure error is thrown after importing a specific Animation fi...
How to reproduce:1. Create a new Unity project2. Import the user-supplied "SightsSuitablePointsFound.anim" file into the project3. O... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce:1. Open the attached "ProfileAnalyzer" project2. Open the Profiler (Window->Analysis->Profiler)3. Load the at... Read more
[HDRP] Instances drawn with DrawMeshInstanced are not lit up when Light ...
How to reproduce:1. Open attached project "TestProject.zip"2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder3. Press ... Read more
[Terrain] NullReference Exception thrown on assigning Terrain data asset...
In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more
[macOS] Input Debugger shows invalid key state after a shortcut which te...
How to reproduce:1. Open users attached project "BugReportSample.zip"2. In the Menu bar, go to Window > Analysis > Input Debug... Read more
Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file
Reproduction steps:1. Open the attached "case_1268563" project2. Right-click on the "stgJC2_115.3ds" file in the Project window3. Se... Read more
Crash on StackWalker::GetCurrentCallstack when calling GrammarRecognizer...
How to reproduce:1. Open attached project "Case_1268538" and load Scene "TestVoiceRecognition"2. Enter Play Mode3. Plug a microphone... Read more
[Terrain] Detail meshes have dark shadows around UV seams
Rreproduces in 2019.4.7f1Reproduces in 2020.1.1f1Repro steps:1. Create a terrain2. Create a sphere3. Drag the sphere into the asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size