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Built project connected to Spread Server is not responding when insertin...
How to reproduce:1. Open the user-attached project “IL2CPPWoes”2. In the project directory, in the “spread” folder open the spread.e... Read more
Switching between debug and release mode multiple times is not handled c...
Reproduction steps: Open the user’s attached project Open the “SampleScene” Scene Open file Test.cs in Visual Studio Put a breakpoin... Read more
Input doesn't get registered when pressing WASD or Arrow keys
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Try pressing WASD keys and then Space key Expected re... Read more
Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...
Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more
System using 'Runtime mode' has more particles and looks differently
Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more
Using DestroyImmediate in the Editor when prior to this calling DetachCh...
To reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode4. Leave Play Mode Reproducible with: 2017.4.24f1, 2018.3.... Read more
Editor crash on "Transform::UpdateTransformAccessors" when exiting Play ...
How to reproduce:1. Open the attached project2. Play the "Init" scene3. LMB through "English", "Initializing", "New Game 0", "Loadin... Read more
[WebGL] WebGL throws an incorrect error when importing a too small audio...
Reproduction steps: Create WebGL project Import attached file “1023samples.wav“ Observe Console Expected results: Error thrown “Poss... Read more
[iOS] AREnvironmentProbeManager.OnDestroy triggers application crash
Steps to reproduce:1. Download the attached project2. Build and run on iOS3. Click "Create AREnvironmentProb" Button4. Click "Jump T... Read more
[Quest] Editor crashes when Oculus link is enabled and entering Play Mode
Steps to reproduce:1. Open the attached user's project "BeatBoxer.zip"2. Make sure you have Oculus link enabled3. Make sure either O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons