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0
votes
Fixed

UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...

Serialization

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Aug 17, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open user's attached project and scene "GuidsScene"2. Enter Play Mode3. In Hierarchy window, select "Guids" Ga... Read more

0
votes
Fixed

[IL2CPP] SecurityException is thrown in build when using Humanizer plugin

IL2CPP

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Aug 17, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1271060-NuGet-Humanizer.zip")2. Make a standalone build with IL2CPP backend a... Read more

0
votes
Fixed

[Regression] Directional light shadow artefacts in 2020.2.0a21

Shadows/Lights

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Aug 17, 2020

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Version/s: 2018.4, 2020.2.0a21

This affects builtin, also HDRP. Steps:1. Download QA attached repro project in comment (com.unity.template-hd_builtin.zip)2. Open p... Read more

0
votes
Fixed

Multi-selecting and overwriting Prefab instances with changes does not a...

Scene Management

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Aug 17, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the user's attached "Nested Bug Project.zip" project2. Open the "SampleScene" Scene3. Type "t:boxcollider" ... Read more

0
votes
Fixed

Once paused, the Profiler does not resume recording when profiling WebGL...

Profiling

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Aug 17, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a21

How to reproduce:1. Open the attached project "1271012.zip"2. Open the "SampleScene" Scene3. In the Build Settings window check "Dev... Read more

0
votes
Fixed

PopupWindowContent is sometimes closed/destroyed after parent PopupWindo...

Inspector Framework

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Aug 17, 2020

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Version/s: 2020.1.0a22, 2020.2

Steps to reproduce:1. Open the attached project2. Select the Directional Light game object3. Open up the Culling Mask drop-down (thi... Read more

0
votes
Fixed

[URP] Frame Debugger renders a blank view or applies a red mask when MSA...

Package: Scriptable Render Pipeline Universal

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Aug 17, 2020

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Version/s: 7.2.0

How to reproduce:1. Open the attached project named "URP_FrameDebuger"2. Select the used URP asset and check if MSAA is enabled3. En... Read more

87
votes
Fixed

[Performance]Console Pro in non-collapse mode and with large logs causes...

Serialization

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Aug 16, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more

0
votes
Fixed

HDRP Shader Graph Sample Hair material shows square artifacts when it is...

Package: Scriptable Render Pipeline HD

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Aug 16, 2020

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Version/s: 7.1.2

How to reproduce:1. Create an HDRP Template project2. Open Package Manager window and import the Material Samples3. Open the Hair Sc... Read more

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