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Fixed in 2021.1.X

Fixed in 2019.4.X, 2020.2.X



Found in




Issue ID




Once paused, the Profiler does not resume recording when profiling WebGL player



How to reproduce:
1. Open the attached project ""
2. Open the "SampleScene" Scene
3. In the Build Settings window check "Development Build" and "Autoconnect Profiler" checkboxes
4. Build and run the Player
5. Disable "Record profiling information" in the Profiler window
6. Click on any other view/window (Inspector, Console, Hierarchy, etc...)
7. Re-enable "Record profiling information" in the Profiler window

Expected result: profiler information recording resumes
Actual result: profiler information recording does not resume

Reproducible with: 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Could not test with: 2018.4.26f1 - Autoconnect Profiler is not working in this version

Note: Sometimes it's possible to reproduce the issue without clicking on another view/window just by waiting for ~5 seconds before resuming recording

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in: 2021.2.0a1

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