Search Issue Tracker

0
votes
Fixed

[IMGUI] "Edit Collider" button is overlapping with the "Material" Proper...

IMGUI

-

Sep 29, 2020

-

Version/s: 2020.2.0a1, 2020.2.0b5

The "Edit Collider" button is overlapping with the "Material" Property, for all 2D Collider(Box Collider 2D, Capsule Collider 2D, Ci... Read more

0
votes
Fixed

Invisible asset is created in Project Browser when create a material wit...

Project Browser

-

Sep 29, 2020

-

Version/s: 2020.2.0b5

How can we reproduce it (please see attached gif)1 Create new Project2 Go to Project Browser and do RightMouseClick->Create->M... Read more

0
votes
Fixed

[Android] [2018.4] Screen.currentResolution.refreshRate does't update wh...

Android

-

Sep 29, 2020

-

Version/s: 2018.4, 2018.4.27f1, 2020.2

Reproduction steps:1. Download and open the submitted project "RefreshRateTestProject.zip"2. Build and run on Android3. Note the log... Read more

0
votes
Fixed

Unity UI package (com.unity.ugui) is not discoverable in Package Manager...

Packman

-

Sep 29, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0b5, 2021.1

Steps to reproduce:1. Create a new Unity project2. Open Package Manager3. Uninstall "Unity UI" package (com.unity.ugui)4. Attempt to... Read more

0
votes
Fixed

[Profile Analyzer] Marker Summary Max and Individual Max values have lin...

Package: Profile Analyzer

-

Sep 29, 2020

-

Version/s: 1.0.3

How to reproduce:1. Open the attached "case_1281270.zip" project2. Open Profiler3. Capture some data4. Open Profiler Analyzer5. Sele... Read more

0
votes
Fixed

Many input events when using 1000hz mouse

Package: Input System

-

Sep 29, 2020

-

Version/s: 1.0.0 preview 6

When using a 1000hz mouse, we find that the main thread will spend 1-2ms longer. When we use Unity Profiler, we find that there are ... Read more

0
votes
Fixed

Warnings are missing when compiling for certain platforms (opengl)

Shader System

-

Sep 29, 2020

-

Version/s:

FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more

0
votes
Fixed

Hovering mouse over various docked editor windows moves brush in the scene

Terrain

-

Sep 29, 2020

-

Version/s: 2019.4.8f1, 2020.1.8f1, 2020.2.0b5, 2020.2.0b6

Steps to reproduce:1) Download attached project and open in Unity2) Open "TerrainScene"3) Make sure that terrain brush is visible in... Read more

2
votes
Fixed

Warnings related to bounds occur when Terrain component enabled

Mesh

-

Sep 29, 2020

-

Version/s: 2020.2.0a8, 2020.2.0b4

How to reproduce it:1. Open user's attached project2. Load 'TreeBoundsTest' scene from 'Assets' folder3. Clear Console view4. In the... Read more

0
votes
Fixed

Scripts are showed in the Script Execution Order when they are read-only

Settings Window

-

Sep 29, 2020

-

Version/s: 2020.2.0a14, 2020.2.0b4, 2021.1

How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Script Execution Order3. Click the '+' button to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.