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[Profiler] The CPU Frame chart doesn't scale with the data when the data...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. Make sure that the CPU Module is e... Read more
[VFX][IMGUI] Radius value overlapped with center values under Properties...
Radius value overlapped with center values under Properties on decreasing width of the Inspector Steps to Repro: 1. Create a new Pro... Read more
Crash on RtlUserThreadStart when entering Play Mode without a dedicated ...
Reproduction steps:1. Open the user's attached project2. Open scene "SimpleRenderStreamingURP"3. Enter Play Mode-- observe crash Rep... Read more
Addressables.LoadAssetAsync API can no longer load Built In Data
How to reproduce:1. Open the attached "TestAddressables.zip" project2. Open the "Main" Scene3. Open the Adressables Groups Window -&... Read more
Game view renders a black view when Overlay Camera which had an Output T...
How to reproduce:1. Open the user's attached "test MULTI RES" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
[WebGL][Android] Screen.orientation doesn't update on Android WebGL
Reproduction steps:1. Import the attached custom Package "screenorientationbug.unitypackage"2. In the Project window under "Assets/S... Read more
[Android] Creating over 512 AndroidJavaClass objects crashes with local ...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the button on the screen Actual: App crashes Reproducible wi... Read more
[WebGL][Android] Gyroscope does not work relative to the device view ori...
Reproduction steps:1. Create a new project and Import the attached custom Package "gyronotworking.unitypackage"2. In the Project win... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps:1. Create a new project and Import the attached custom Package "screenTearing.unitypackage"2. In the Project wind... Read more
[WebGL][iOS] Browsers on iOS can't access device camera on WebGL builds
Steps:1. Create a New project2. Import user's attached unitypackage "iossafaricantaccess.unitypackage"3. Project Settings > Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"