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Fixed in 2021.1.X

Fixed in 2019.4.X, 2020.1.X, 2020.2.X

Votes

0

Found in

2018.4

2019.4.8f1

2020.2

Issue ID

1275152

Regression

No

[HLSLcc] Wrong atomic min/max parameter types

Shader System

-

Reproduction steps:
1. Open attached project "OpenGLCompute.zip"
2. In Project window, open Assets/Repro.compute compiled code
3. In Script editor, observe main() method's line 3

Expected result: atomicMin(int, int)
Actual result: atomicMin(uint, uint)

Reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.7f1, 2020.2.0b4

Edit: same applies for Metal

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a2

  2. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b9

  3. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.10f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.13f1

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