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0
votes
Not Reproducible

[2018.4][Android]Screen.currentResolution is incorrect when calling Scre...

Mobile

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May 13, 2020

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Version/s: 2018.4.8f1, 2018.4.22f1

Steps to reproduce:1. Open user-supplied project2. Build and run3. Press "Portrait", "1080X1920", "LandscapeLeft" Expected: the "cur... Read more

0
votes
Fixed

Extension point for "Revision Control Diff/Merge" which allows to add cu...

CodeEditors

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May 13, 2020

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Version/s: 2018.4, 2020.1.0b8, 2020.2

How to reproduce:1. Have Rider installed (https://www.jetbrains.com/rider/download/)2. Create a new Unity project3. Preferably have ... Read more

2
votes
Fixed

SubEmitter Birth particle is offset when first emitted

Visual Effects - Legacy

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May 14, 2020

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Version/s: 2018.4

1) Open attached package2) Press play3) Notice the first sub emitter particle is offset from the parent Read more

0
votes
Fixed

Mesh filter becomes missing when switching from another scene

Scene Management

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May 13, 2020

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Version/s: 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "UnloadAssetBundleTest"2. Open "main" Scene found in Assets->Resources folder3. Enter Pl... Read more

0
votes
Fixed

Create project ID button resizes itself when Project Settings window is ...

Window management

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May 13, 2020

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Version/s: 2020.1.0a14, 2020.2, 2020.2.0a12

To reproduce:1. Create a new project2. Open up Project Settings window (Edit > Project Settings)3. Click on Services4. Resize the... Read more

8
votes
Fixed

[ADB1 - ADB2 Regression] Assertion failed on expression: 'gForceReimport...

Asset - Database

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May 13, 2020

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Version/s: 2019.3.0b4, 2019.3.13f1, 2020.1, 2020.2

To reproduce:1. Open attached project ("case_1247090.zip")2. Select Assets > Create > Bug Test > Hit Enter3. Observe the Co... Read more

0
votes
Fixed

[macOS] .bundle plugins are not linked on Xcode project export

MacOS

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Apr 13, 2020

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Version/s: 2019.3, 2019.3.9f1, 2020.2

Reproduction steps:1. Open project in "nativePluginOSX2.zip"2. Build for Standalone (make sure "Create Xcode Project" is selected in... Read more

0
votes
Fixed

MenuItem validation function can be executed in the Hierarchy context menu

Themes

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May 13, 2020

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Version/s: 2017.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the user's attached project2. Press GameObject in the toolbar3. Notice that the item "MenuItem" is not avai... Read more

0
votes
Fixed

Profiler Tooltip for 'Call Stacks' references 'Show Related Objects' whe...

Profiling

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May 14, 2020

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Version/s: 2020.2.0a2, 2020.2.0a11

To reproduce:1. Open the Profiler window2. Highlight 'Call Stacks' to see its Tooltip3. Notice it references 'Show Related Objects'4... Read more

0
votes
Fixed

Default UV3 value isn't zero when importing an FBX Asset with missing UV...

Asset - Database

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May 13, 2020

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Version/s: 2019.3.10f1, 2019.3.13f1

How to reproduce:1. Open the "FBXPartialUVDefaultIssue-2019.3" project2. Reimport "buil_lowBuilding_U.fbx" from Assets folder3. Sele... Read more

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