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Fixed in 2020.2.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.13f1
2020.1
2020.2
Issue ID
1246930
Regression
Yes
Mesh filter becomes missing when switching from another scene
How to reproduce:
1. Open user's attached "UnloadAssetBundleTest"
2. Open "main" Scene found in Assets->Resources folder
3. Enter Play Mode
4. Press the "Switch Scene" button in the Game View to switch to "cat" Scene
5. Press the "Switch Scene" button to switch to "dog" Scene
6. Press the "Switch Scene" again to switch to "cat" Scene
Expected result: Meshes are loaded
Actual result: Meshes are missing
Reproducible with: 2019.3.13f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with: 2019.3.0b5, 2019.3.12f1
Could not test with: 2017.4.40f1, 2018.4.23f1, 2019.3.0b4 because of namespace errors
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a16
Resolution Note (fix version 2019.3):
Fixed in 2019.3.15f1