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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.9f1
2020.2
Issue ID
1237217
Regression
No
[macOS] .bundle plugins are not linked on Xcode project export
Reproduction steps:
1. Open project in "nativePluginOSX2.zip"
2. Build for Standalone (make sure "Create Xcode Project" is selected in Build Settings)
3. Deploy the project
4. Function testMethod(); will be called from a Plugin and the result displayed
5. Inspect the Text field
Expected result: Text field contains "3" (returned from testMethod(); PluginImport.cs line 17)
Actual result: Text field contains "System.DllNotFound exception..." which is thrown at testMethod();
Reproducible with: 2019.3.14f1, 2020.1.0b8, 2020.2.0a12
Could not test with 2018.4 because Xcode builds for Mac are not supported
Tested with macOS 10.15.3 Catalina
Note: building fails in earlier versions in some streams because of "Command /usr/bin/codesign failed with exit code 1" error in Xcode
Comments (4)
-
greay
Feb 21, 2025 22:16
this is not fixed in 2020.3.48
-
Mad-hotdog
Feb 04, 2021 11:49
What is the expected 2020.2.x version this fix will be in? Been scanning the release notes but it's still not been included yet.
-
NapsTeam
Sep 22, 2020 20:15
it is fixed on 2019.4.8f1, but it's still not linking plugins on 2020.2.0b2
-
Numa
Jul 31, 2020 00:18
Do you have an estimate for which 2019.4 version will get this fix?
Thanks!
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Resolution Note (fix version 2020.1):
Fixed in 2020.1.1f1.4251
Resolution Note (fix version 2019.4):
Fixed in 2019.4.8f1 (60781d942082)