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[Timeline] Errors are thrown on deleting 'GroupTrack' Preset when Animat...
When Animation Track is added in 'Track Sub-Group' and Preset is created for 'Track Group' then on deleting that 'GroupTrack' Preset... Read more
[HDRP] Frame Debugger shows draw calls when all settings in Frame Settin...
How to reproduce:1. Open attached "case_1281049 FrameSettingsIssue" project2. Open Assets/TESTSCENE3. Open Frame Debugger4. Press En... Read more
[MacOS] Mouse input gets interrupted when changing values in inspector b...
Steps to reproduce: 1. Create new project using 3D template2. Add cube to the scene and select it3. In inspector, try changing any v... Read more
OnAssignMaterialModel PostProcessor is called only once when Reimporting...
Reproduction steps:1. Open the attached project "OnAssignMaterialModelBugReport.zip"2. In the Project window under "Assets/Datas" ri... Read more
Adding/removing components expands collapsed components view in the Insp...
How to reproduce1. Open the attached '1280892.zip' project2. From the 'Scenes' folder open 'SampleScene'3. In the hierarchy window s... Read more
Default Button Press Point in the Input System Package settings is not u...
How to reproduce:1. Open the user's attached "PressPointTest" project2. Enter Play Mode3. Slowly press down the Right Trigger of you... Read more
Error when creating lots of SubScenes with lots of objects
Loading Entity Scene failed because the entity header file couldn't be resolved Reproduction steps:1. Open attached project "SubScen... Read more
Impossible to add a Script to Execution Order when an Asset containing '...
How to reproduce:1. Create a new project2. Import any Asset listed in the note section3. Go to Edit -> Project Settings -> Scr... Read more
Opening project crashes when using China branch of editor
Reproduction steps:1. Launch the user attached "New Unity Project(2)" Expected result: The Project opens properlyActual result: The ... Read more
Editor hangs when multiple Load-in-background Audio Clips are in the in...
Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons