Search Issue Tracker
Fixed
Votes
7
Found in [Package]
2019.4
2020.2.0b2
2021.1
Issue ID
1278936
Regression
No
[Toolchain][Windows] "Failed to initialize sysroot" error spam when Importing the Toolchain package for building Linux IL2CPP
Reproduction steps:
1. Open a new or an existing project
2. Import the Toolchain package by editing the manifest.json file of the project
3. Observe the Build Settings window
Expected result: You should be able to build the project
Actual result: The window displays an error that the project requires a Toolchain package to be installed. Also, upon reloading the project, the Console is spammed with "Failed to initialize sysroot com.unity.toolchain.win-x86_64-linux-x86_64" error
Reproducible with: 2019.4.13f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a2 (0.1.14-preview)
Could not test with: 2018.4 (The Toolchain package is not present for this version)
Comments (3)
-
Soulessvagabond
Sep 17, 2021 04:06
Also reproduced in 2020.2.1f1. However console errors don't show.
-
FungusSamurai
Nov 24, 2020 21:41
Also encountered issue on 2020.1.14f1
-
CosmicStud
Nov 15, 2020 23:07
Reproduced in 2020.1.13f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Fixed with package version 0.1.17-preview